When I play Star Wars Galaxies, I do it for the roleplay. Starsider and the folks at Starsidergalaxy.com have created an incredible environment to develop and discuss roleplay. Those who have played SWG for a while may remember the guild Have Gun, Will Travel. I remember a discussion I had with some of its members. We talked about god-mode and the fact that everyone does it. One of the members coined the phrase, "Gotta love god-mode." We decided that god-mode was OK if there was a consensus among the participants that it helped propel the story forward, but the main point was that it could not happen all the time. If it did, then the story would become stagnant.
Enter Star Wars(swg credits): The Old Republic. Remember that everyone is the best at what he does? When laying out the characters for an adventure story, a good writer will find characters who complement each other. In a heist movie, you don't have two expert safe-crackers unless there are two safes to crack. From a story perspective, why would two Bounty Hunters who are the best ever team up, especially since each of these Bounty Hunters has his own crew that complements him already?